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Unreal Engine 4 to support PhysX and Oculus Rift

Epic Games has announced that the next version of its extremely popular game engine-Unreal Engine-will be integrating middleware technologies and software.This is part of the Unreal Engine 4's Integrated Partners Programs(IPP).Middleware Rift and Nvidia's PhysX,will be included in Unreal Engine 4.The software and technology included in Unreal Engine 4 as part of IPP are Audiokinetic's Wwise, Autodesk's Gameware,Donya labs' Simplygon,Geomerics' Enlighten,IDV's SpeedTree for Games,Intel Threading Building Blocks,NaturalMotion's morpheme and euphoria,Nvidia's PhysX and APEX,oculus VR's Oculus Rift,Rad Game Tools' Bink Video and Telemetry Performance Visualiser,ReaID Development Kit, Umbra Software's Umbra 3,and Xoreax's IncrediBuild-XGE.

Need for speed:Rivals coming to Xbox 360,PS3 and PC on November 19

Electronic Arts has announced that the newest game in its long-running Need for Speed franchise,Need for Speed: Rivals, will hit the PlayStation 3 and the Xbox 360 on November 19.The company has also announced plans to release the game for the next-gen consoles-the Xbox one and the PlayStation 4-sometime this year.EA hasn't yet revealed if the Wii U will be getting a version too.
     Muvh like the previous game,Need for Speed: Most Wanted,NFS: Rivals will feature an open world and will have challenges and collectibles.The game is being developed by EA's new studio.Ghost Games, and will place greater emphasis on most wanted's cops vs racers machanic.


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